﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Windows.Forms;

namespace GameNode
{
    class Program
    {

        static void Main(string[] args)
        {
            int startPositionX = 0;
            int startPositionY = 0;
            int width = 6;
            int height = 6;
            int nodesCount = 1;

            GameField gameField = new GameField(height, width, startPositionX + 1, startPositionY + 1);
            InputHandler ih = new InputHandler();
            NodeGameLogic logic = new NodeGameLogic(gameField, new Drawer(), nodesCount, ih);
            logic.StartGame();
        }
    }    
}
